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- #ROGUE SQUADRON 3D TELL WHICH BONUSES COLLECTED PC#
- #ROGUE SQUADRON 3D TELL WHICH BONUSES COLLECTED SERIES#
Granted, all of the ships handle exactly the same regardless of who you're playing it's just the knowledge of who's piloting your ship. Rebel Strike has an equal number of missions for Luke and Wedge, in addition to one mission as Arvel Crynyd ("Green Leader"), the pilot who crashed his A-Wing into the SSD Executor's bridge in Episode VI. You also get to play as Han Solo in one bonus mission, and if you use the Millennium Falcon in the "Strike at the Core" mission, you get to play as Lando Calrissian. You do play as Luke in a couple of bonus missions, as well as Darth Vader in the alternate reality missions. Rogue Leader has the most pilot changes, with the first three missions playing as Luke, until a mid-mission switch to Wedge, who you play as for the rest of the regular missions. The first RS has you play as Luke Skywalker almost the entire game, with the exception of the Battle of Calamari, where you play as Wedge Antilles.
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#ROGUE SQUADRON 3D TELL WHICH BONUSES COLLECTED SERIES#
See also X-Wing and TIE Fighter, games to which the Rogue Squadron series is in many respects a Spiritual Successor.
#ROGUE SQUADRON 3D TELL WHICH BONUSES COLLECTED PC#
The first game was later ported to PC operating systems as Rogue Squadron 3D, and is available from GOG.com and Steam. Unfortunately, it didn't work out so well and Lair was critically and commercially panned, eventually leading to the closure of the studio.
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The first game is set between Episodes IV and V, but several missions make use of events in Legends, like the Emperor's rebirth the next two games are set between and during points of the movies.Īfter releasing the three games, Factor 5 went on to make Lair. A series of three shooter games called Rogue Squadron (for Nintendo 64), Rogue Squadron II: Rogue Leader, and Rogue Squadron III: Rebel Strike (both for Nintendo GameCube), kicked off in 1998. Then someone looked at the X-Wing Rogue Squadron comics and realized that they could use similar settings, putting characters from the films into new missions. At that time, LucasFilm was not comfortable with video games drawing directly from the films. Factor 5, the company they contracted, wanted to make games that let people play though action scenes from the films. In 1996, at about the same time that the first novel of the X-Wing series was coming out, LucasArts decided to make a space combat game, similar to the Hoth level in Shadows of the Empire. Rogue Squadron is a series of Star Wars Legends flight simulators based on parts of the X-Wing Rogue Squadron series.